Dark Elf (Classic)
Description
With ashen skin, inky-black eyes and bat-like features, Dark Elves are the cave-dwelling distant cousins of the majestic Wood Elves. Corrupted long ago by the whispered promises of power from demonic entities, Dark Elves are a cruel species who thrive on torment, pain and suffering.
Dark Elves have black magic coursing through their veins. Capable of calling down a rain of fire and lightning upon their enemies, they are a terrifying force to reckon with - and that's before they even set foot on the battlefield.
Race Perk | Value |
---|---|
Mana production | +5% |
Gem production | +5% |
Racial Spell | Category | Duration |
---|---|---|
Unholy Ghost: Enemy draftees do not participate in battle | Self | 12 hours |
Home Land
Cavern
Difficulty
Attacker: Beginner
Explorer: Beginner
Converter: Advanced
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Swordsman | 4 | 0 | Offensive specialist. | 325 platinum, 25 ore |
Gargoyle | 0 | 3 | Defensive specialist. | 300 platinum, 15 ore |
Adept | 2 | 4 |
Hybrid elite. Each unit counts as 0.20 of a wizard on offense. Each unit counts as 0.25 of a wizard on defense. Offense increased by 1 for every 10% wizard_guilds (max +4). Defense increased by 1 for every 10% wizard_guilds (max +4). |
1150 platinum, 55 ore |
Spirit Warrior | 5.5 | 0 |
Offensive elite. Immortal when attacking dominions 75%+ of your size. Offense increased by 0.5 against dominions 75%+ of your size. No boats needed. |
1050 platinum, 55 ore |