Firewalker

Description

The origin of the Firewalkers is unknown, though it's rumored that they erupted into existence after Human experimentation in forbidden pyromantic arts went badly wrong.

Turning entire networks of caverns into vast furnaces where they live as one flame, Firewalker alchemies enhanced by pyromantic magics are the most productive in the lands, and their populations spread like wildfire wherever they ignite.

Race Perk Value
Max population +5%
Gem production +15%
Construction cost -10%
Racial Spell Category Duration
Alchemist Flame: +12 alchemy platinum production Self 12 hours
Home Land

Cavern

Difficulty
Attacker: Beginner
Explorer: Intermediate
Converter: Advanced

Military Units

Unit OP DP Perks Cost
Fire Sprite 3 0 Offensive specialist. 300 platinum
Flamewolf 0 3 Defensive specialist. 300 platinum
Phoenix 0 4.5 Defensive elite.

Reborn 6 hours after death.
925 platinum
Salamander 5 3 Offensive elite.

-50% offensive casualties.
950 platinum