Icekin
Description
Slow, lumbering elementals of frost and stone, Icekin emerged from the snow-capped mountains at the same time Human pyromancy experiments gave birth to the Firewalkers.
The creeping cold of the Icekin expands ever outwards, insistent, transforming the lands around them with white permafrost and hijacking the weather with never-ending blizzards. Icekin can become an immense military threat once they become well fortified.
Race Perk | Value |
---|---|
Food consumption | -50% |
Lumber production | -10% |
Archmage cost | -100p |
Defensive power | +5% |
Racial Spell | Category | Duration |
---|---|---|
Alchemist Frost: +15% platinum production | Self | 12 hours |
Home Land
Mountain
Difficulty
Attacker: Advanced
Explorer: Beginner
Converter: Intermediate
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Icebeast | 3 | 0 | Offensive specialist. | 300 platinum |
Snow Witch | 0 | 3 |
Defensive specialist. -50% defensive casualties. |
350 platinum, 25 ore |
FrostMage | 3 | 3 |
Defensive elite. Defense increased by 1 for every 20% mountains (max +3). |
965 platinum, 100 ore |
Ice Elemental | 4 | 2 |
Offensive elite. Offense increased by 1 * Raw Wizard Ratio (max +3). |
1100 platinum |