Techs
The tech tree is a map of advancements that your dominion obtain as you reach appropriate levels of research points.
The base cost of each advancement is 2.5x highest land achieved and increases by 100 after each unlock (min 3750). Most advancements require unlocking another before you can select them. Please consult the tech tree below.
If you pick a tech that has the same bonus as another tech, you will receive the total bonus from both.
More information can be found on the wiki.
Technological Advances
Name | Description | Requires one of |
---|---|---|
Commander's Insight | -10% offensive casualties | - |
Tactician | -10% defensive casualties | - |
Military Genius | +5% offensive power |
Commander's Insight, Tactician |
Caravan Leader | -5% exploring platinum cost (halved for Firewalker, Goblin, Lycanthrope, Vampire) | - |
Explorer's Intuition | -1 draftee per acre explore cost (min 6) | - |
Explorer's Luck | -5% exploring platinum cost (halved for Firewalker, Goblin, Lycanthrope, Vampire), -1 draftee per acre explore cost (min 6) |
Caravan Leader, Explorer's Intuition |
Sleight of Hand | -20% spy losses on failed operations | - |
Darkness Walker | -20% cost of spies | - |
Spy Master | +1 spy strength per hour |
Sleight of Hand, Darkness Walker |
Magician's Apprentice | -10% cost of spells | - |
Magician's Awe | -20% cost of wizards | - |
Master of Magi | +1 wizard strength per hour |
Magician's Apprentice, Magician's Awe |
Farmer's Growth | +10% food production | - |
Miner's Refining | +5% gem production | - |
Banker's Foresight | +5% platinum production |
Farmer's Growth, Miner's Refining |
Mason's Art | -10% construction platinum cost | - |
Forester's Touch | -10% rezoning platinum cost | - |
Urban Planner | +2% maximum population |
Mason's Art, Forester's Touch |
Fruits of Labor | +20% lumber production, +20% ore production, +5% gem production |
Banker's Foresight, Urban Planner |
Dark Artistry | +2 spy strength per hour, +2 wizard strength per hour |
Spy Master, Master of Magi |
Urban Mastery | +4% maximum population |
Urban Planner, Explorer's Luck |
Treasure Hunt | +7.5% platinum production |
Spy Master, Banker's Foresight |
Magical Weaponry | +5% offensive power, +15% wizard power |
Master of Magi, Military Genius |
Conqueror's Crafts | -20% construction platinum cost, -20% rezoning platinum cost |
Military Genius, Urban Planner |
Master of Resources | -10% military training cost |
Explorer's Luck, Banker's Foresight |
Tactical Battle | -15% offensive casualties, -15% defensive casualties |
Spy Master, Military Genius |
Enchanted Lands | -10% exploring platinum cost (halved for Firewalker, Goblin, Lycanthrope, Vampire), +15% mana production |
Master of Magi, Explorer's Luck |