Spirit (Legacy)
Description
Trapped between the realm of the living and what lies beyond, Spirits are a melancholic collection of lost souls, drifting the swamplands, forever restless.
Lately, Spirit incursions into the territories of the living have become more frequent, though nobody knows why. With soul-rending wails, Spirits can strike fear in the hearts of those unprepared to face such horrors, sending many fleeing in terror before the battle even begins.
Race Perk | Value |
---|---|
Food consumption | -90% |
Mana production | +15% |
Immortal wizards | Yes |
Racial Spell | Category | Duration |
---|---|---|
Unholy Ghost: Enemy draftees do not participate in battle | Self | 12 hours |
Home Land
Swamp
Difficulty
Attacker: Intermediate
Explorer: Intermediate
Converter: Advanced
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Banshee | 3 | 0 |
Offensive specialist. No boats needed. |
300 platinum, 10 mana |
Geist | 0 | 3 |
Defensive specialist. Immortal. |
300 platinum, 10 mana |
Phantom Knight | 3 | 5 |
Defensive elite. -50% defensive casualties. No boats needed. |
1025 platinum, 30 mana |
Spectral Warrior | 6 | 0 |
Offensive elite. Immortal when attacking dominions 75%+ of your size. No boats needed. |
1175 platinum, 40 mana |