Undead (Classic)
Description
The Undead are a collection of those who have defied death - skeleton puppets, flesh-obsessed ghouls, bloodthirsty vampires and their hideous mutant progeny. This rag-tag alliance share one thing in common: a hatred of life. They will seize every opportunity to snuff it out, or drag it kicking and screaming into the shadow of undeath.
Extremely hard to kill, the Undead are constantly bolstering their ranks with more corpses. The Undead tend to live in fetid swamps, where the cloying humid air acts a natural preservative, protecting the skin from rot. Vampires are a vain lot.
Race Perk | Value |
---|---|
Max population | +15% |
Food consumption | -75% |
Mana production | +10% |
Immortal wizards | Yes |
Racial Spell | Category | Duration |
---|
Home Land
Swamp
Difficulty
Attacker: Intermediate
Explorer: Intermediate
Converter: Advanced
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Skeleton | 2.5 | 0 |
Offensive specialist. Immortal. |
225 platinum |
Ghoul | 0 | 2.5 | Defensive specialist. | 225 platinum |
Progeny | 2 | 4 |
Defensive elite. Converts enemy peasants into Ghouls (up to 1 for every 20 sent on attack). No boats needed. |
860 platinum |
Vampire | 4 | 3 |
Offensive elite. Immortal. Converts enemy peasants into Progenies (up to 1 for every 20 sent on attack). No boats needed. |
1000 platinum |