Undead
Description
The Undead are a collection of those who have defied death - relentless hordes of zombies, the reanimated corpses of ancient lords, enigmatic necromancers and their fearsome creations. This eclectic union has one thing in common: a loathing of life. They will seize every opportunity to snuff it out or drag it kicking and screaming into the shadow of undeath.
Extremely hard to kill, the Undead are constantly bolstering their ranks with fresh corpses. They tend to inhabit putrid swamps where the dense, humid atmosphere obscures the stench of decay and provides cover for their unscrupulous activities.
Race Perk | Value |
---|---|
Max population | +2.5% |
Food consumption | -50% |
Mana production | +20% |
Boat capacity | +10 |
Racial Spell | Category | Duration |
---|---|---|
Death and Decay: +100% food decay, +100% lumber rot, 0.5% of peasants die from disease each hour and return as Zombies, 24 hour recharge | Self | 6 hours |
Home Land
Swamp
Difficulty
Attacker: Intermediate
Explorer: Intermediate
Converter: Intermediate
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Zombie | 3 | 0 |
Offensive specialist. +20% casualties. |
200 platinum, 25 mana |
Necromancer | 0 | 4 | Defensive specialist. | 750 platinum, 10 mana |
Crypt Lord | 0 | 6 | Defensive elite. | 1150 platinum, 15 mana |
Abomination | 4 | 3 |
Offensive elite. Immortal on attack when paired with 1 Necromancer at home. |
700 platinum |