Vampire
Description
Bathed in darkness, the Vampires are immortal predators fueled by an unquenchable thirst for the life essence of mortals. They are masters of the night, commanding legions of minions and wielding power that stretches beyond mortal comprehension.
While some perceive them as cursed, others are drawn to the allure of immortality and power that the Vampires offer. But those who dare to indulge their desires do so at their own peril, for once bitten, there is no escape from their embrace.
Race Perk | Value |
---|---|
Max population | +7.5% |
Food consumption | -75% |
Immortal wizards | Yes |
Racial Spell | Category | Duration |
---|---|---|
Feast of Blood: Military units lose all casualty reductions (including immortality), Bloodreavers convert additional Kindred equal to 10% of units sent | Self | 12 hours |
Home Land
Swamp
Difficulty
Attacker: Intermediate
Explorer: Beginner
Converter: Intermediate
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Dire Bat | 3 | 0 |
Offensive specialist. No boats needed. |
275 platinum, 15 mana |
Ghoul | 0 | 3 | Defensive specialist. | 275 platinum |
Kindred | 2 | 5 |
Defensive elite. -50% casualties. No boats needed. |
1000 platinum |
Bloodreaver | 4 | 3 |
Offensive elite. Immortal. Converts enemy peasants into Kindreds (up to 1 for every 20 sent on attack). No boats needed. |
1000 platinum |